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ReaScript: ItemPitchUpOneTenth.pl

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320Power

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Registration: 12.07.2003

This script nudges the pitch of the selected Item up by one tenth of a semitone. Use it in the same way you'd use sfzgeek's script to increase the volume of an Item by one decibel. Assign the script to a key, play the item in a repeat over and over adjusting the pitch of the Item until it's just right. Mike PHP Code:

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Message # 1 08.10.24 - 13:31:48
RE: ReaScript: ItemPitchUpOneTenth.pl

Dinan330ic

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Nice, for practice in programming scripts :) But, can't we have "Item Properties: Pitch item up one cent" 10 times in a custom command, to the same effect? :P

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Message # 2 08.10.24 - 13:43:07
RE: ReaScript: ItemPitchUpOneTenth.pl

BallZ

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Well, yes. Of course.

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FETUS PICTURE WAS HERE!
Message # 3 08.10.24 - 13:54:41
RE: ReaScript: ItemPitchUpOneTenth.pl

s2kpunisher

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"Introducing Micro-tonal Mike and his fantastic ReaScripts!" (Applause) ;)

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Message # 4 08.10.24 - 13:59:31
RE: ReaScript: ItemPitchUpOneTenth.pl

AndreNY

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Thx Dale, is just a demo though, of Item State processing using the extract_section() function I've been fiddling with. I was going to put extract_section() in a .pm to make it easy to reuse but I'm either missing some trick or ReaScript doesn't like me using custom .pm files.

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Message # 5 08.10.24 - 14:03:36
RE: ReaScript: ItemPitchUpOneTenth.pl
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